![]() ![]() Despite this, it seems to borrow inspiration from an earlier Namco game, Critical Velocity ( クリティカルベロシティ, Kuritikaruberoshiti ), also a vehicular combat video game, released in 2005 only in Japan.Ī free-to-play version called Ridge Racer Driftopia was made. The game was released in March the same year in North America and Europe and later in April in Australia on all platforms. While Unbounded was originally scheduled for release in North America and Europe in early March 2012, it was delayed just before the planned release, as Namco Bandai wanted to allow more time "to pack the disc with features that will truly make the game sing". Additions to the game include the ability to design and share tracks and a new emphasis on vehicular combat. ![]() Ridge Racer Unbounded offers a number of changes that depart from traditional Ridge Racer gameplay. Unbounded marks a departure from the traditional Ridge Racer drifting style, and moved to a more combat-oriented and destructive style, similar to the Burnout series and Split/Second, as well as implementing customizations. Unbounded is also the most recent game in the series to be released on home consoles as its successors only focused on handheld devices. It is the eighth installment of the Ridge Racer franchise, and the first game in the series to be released on Windows. ![]() Ridge Racer Unbounded is a racing video game developed by Bugbear Entertainment and published by Namco Bandai Games (under the Namco brand) for Microsoft Windows, PlayStation 3 and Xbox 360 in 2012. ![]()
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